> For the complete documentation index, see [llms.txt](https://bitbrawl.gitbook.io/bitbrawl-kingdoms-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bitbrawl.gitbook.io/bitbrawl-kingdoms-whitepaper/your-kingdom/commander/army.md).

# Army

A player’s army coincides with the numbers of brawlers the player owns. The larger amount of Brawler’s owned, the larger the player’s commander’s army is in total.

A player, when commanding their army, must choose what tasks / missions to send their army to. When undertaking a Player vs Player (PvP) battle, all their brawler’s fight at once, a player cannot partake in any other mission(s) until that battle is over - so a player must choose wisely where to put their resources.

As mentioned previously, a player’s army size coincides with the number of brawlers they own. Therefore, if a player wants to increase their army size they need to have more brawlers. Furthermore, if a player has rarer brawlers, their army’s base stats are much stronger than having lower rarity brawlers.&#x20;

We strongly believe in fair gameplay, and therefore we have in place very heavy balancement measures when it comes to a player’s army size and who they are matchmaking against.

#### Army Stats

As mentioned within the ‘Items & Black Market’ subsection of the whitepaper, stats are a very important part when progressing through Kingdoms. A player’s army’s strength is highly governed by their stats. A player can increase their army’s stats through the following ways:

* Obtain items.
* Upgrade & progress through commander buildings.
